Doom Closed Beta Benchmarks: AMD R9 280X Beats the Entire GeForce Graphics Lineup

Finally, after a long wait, the release of Doom (2016) – one of the most anticipated first-person shooter games of the year – is just around the corner. Bethesda’s reboot of the old game series is based on a new and improved id Tech 6 engine. Not much is revealed about the specific advancements of this brand new engine over the predecessor, but we do know that it will reduce the use of megatexture technology – which was so reviled from Rage and Wolfenstein – with a return to more dynamic lighting as was used in the id Tech 4.

Back at Bethesda E3 2015 show, id Software CTO Robert Duffy said their goal was to deliver a best-looking game that runs at a fast, fluid 60 fps and at full 1080p. The technology team hoped that the id Tech 6 could allow more flexibility and so a new experience, resolving the visual issues that plagued some of their previous work.

Making good on that promise, the closed beta of Doom is capped at 60 frames per second, even on high-end PCs. Along with it comes a new graphics menu that not only allows you to turn the vertical sync on and off, but also offers the option of Adaptive VSync. Which is a smarter way to render frames and disables VSync whenever 60fps can not be kept.

Further, the final version of Doom will support up to 144 Hz / FPS, provided the recently emerged Reddit screenshots of “Advanced” settings are correct.

The graphics menu of Doom closed beta also offers options for resolution, aspect ratio, anti-aliasing, gamma, motion blur and color shift (Chromatic Aberration). The motion blur however can not be switched off completely, but weakens only by two steps. Other options, including the texture streaming and model details are missing though.

Worth mentioning, the closed beta introduces players to the multiplayer offering as well, which gives them access to two game modes that include, Team Deathmatch and Warpath. Each mode has two impressive maps, with one looking like a hellish, blood-soaked cave called “Infernal,” and the other an industrial complex called “Heatwave.”

AMD, Nvidia Benchmarked in Doom Closed Beta

That being said, folks over at PCGH have just published Doom Closed Beta benchmarks with the aim to determine the performance of select AMD and Nvidia graphics cards under the same conditions. The test is conducted at resolutions of 1080p, 1440p and 4K; however, keep in mind that graphics memory won’t be an issue in Doom beta due to relatively low texture resolution.

Speaking of the test bench configuration, it includes a very high end processor and loads of RAM, with full list as follows:

» CPU: Core i7-6700K @ 4.5 GHz
» Motherboard: Asus Maximus VIII Hero (Z170)
» RAM: 2 × 8 GB DDR4 2800 Mhz
» Driver Nvidia: Geforce 364.72 WHQL
» Driver AMD: Radeon Software 16.3.2 WHQL
» OS: Windows 10 x64 Threshold

Now, without any further ado, here are the Doom Closed Beta benchmark results:

As seen earlier with the Doom Alpha build, the Closed Beta benchmarks again show Radeons having quite an edge over their GeForce counterparts. In particlular, the relatively less powerful Radeon R9 280X is positioned ahead of the entire GeForce lineup, including the flagship GTX 980 Ti.

Funnily enough, the Radeon R9 380X is down the line and couldn’t hit the 60fps cap in 1080p, probably because of the fact that its bus width is lower than its predecessor. While on the other hand, the OC variant of the same card leads the pack in the GPU benchamarks, showing remarkable variations between different AMD models.

Of course, at 1080p and 1440p, high end graphics cards like the GeForce GTX 980 (Ti) and Radeon R9 Fury (X) output a maximum fps of 60. At 4K however, the GTX 980 Ti manages to score 44.1 max fps with the Fury X clocking in at around 43.3 fps.

Graphics memory is clearly not a bottleneck for cards with 3GB or more vRAM, according to these benchmark results. The final version of Doom will probably be much more demanding than the beta build when it launches on May 13. Meanwhile, here are the minimum and recommended system requirements for Doom.

Minimum system requirements for Doom (2016)

  • Windows 7 / 8.1 / 10 (64-bit versions)
  • Intel Core i5-2400 or better / AMD FX 8320 or better
  • 8 GB RAM
  • Geforce GTX 670 (2 GB) / Radeon HD 7870 (2 GB) or better
  • Up to 22 GB HDD space
  • Steam account
  • Broadband Internet connection

Recommended system requirements for Doom (2016)

  • Windows 7 / 8.1 / 10 (64-bit versions)
  • Intel Core i7-3770 or better / AMD FX 8350 or better
  • 8 GB RAM
  • Geforce GTX 970 (4 GB) / Radeon R9 290 (4 GB) or better
  • Up to 22 GB HDD space
  • Steam account
  • Broadband Internet connection

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